| getLevel() | skillEntry | |
| getNext() | skillEntry | |
| getSkill() | skillEntry | |
| setLevel(int) | skillEntry | |
| setNext(skillEntry *) | skillEntry | |
| setSkill(char *) | skillEntry | |
| skillEntry() | skillEntry | |
| skillEntry(char *) | skillEntry | |
| skillEntry(char *, int) | skillEntry | |
| skillObj(personObj *p, int ix, int l) | skillObj | |
| skillObj(personObj *p, int ix) | skillObj | |
| toString() | skillEntry | |
| XMLout(FILE *fout) | skillEntry |
1.4.7