00001 /* 00002 * This program is free software; you can redistribute it and/or modify 00003 * it under the terms of the GNU General Public License as published by 00004 * the Free Software Foundation; either version 2 of the License, or 00005 * (at your option) any later version. 00006 * 00007 * This program is distributed in the hope that it will be useful, 00008 * but WITHOUT ANY WARRANTY; without even the implied warranty of 00009 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the 00010 * GNU Library General Public License for more details. 00011 * 00012 * You should have received a copy of the GNU General Public License 00013 * along with this program; if not, write to the Free Software 00014 * Foundation, Inc., 51 Franklin Street, Fifth Floor Boston, MA 02110-1301, USA 00015 */ 00016 00017 // 00018 // $Id: book1skills.hpp,v 1.1 2008/02/19 19:31:19 plankowner Exp $ 00019 // 00020 // $Log: book1skills.hpp,v $ 00021 // Revision 1.1 2008/02/19 19:31:19 plankowner 00022 // Reorganized the source files and headers for this project 00023 // 00024 // Changed the personObj attribute "constitution" to "endurance" (DOH!) 00025 // since endurance is the Traveller gaming system not the D&D system. :-) 00026 // 00027 // Revision 1.2 2008/02/12 19:51:07 plankowner 00028 // This set of changes is all about documentation of the source files as well as setting up Doxygen documentation. 00029 // 00030 // Revision 1.1 2008/01/31 20:32:36 plankowner 00031 // Starting string catalogs of sorts.... 00032 // 00033 00034 00040 #ifndef BOOK1SKILLS_HPP_INCLUDED 00041 #define BOOK1SKILLS_HPP_INCLUDED 00042 00043 00048 #define ADMIN 0 00049 #define AIR_RAFT 1 00050 #define AUTO_PISTOL 2 00051 #define AUTO_RIFLE 3 00052 #define BLADE_COMBAT 4 00053 #define BODY_PISTOL 5 00054 #define BRAWLING 6 00055 #define BRIBERY 7 00056 #define CARBINE 8 00057 #define COMPUTER 9 00058 #define ELECTRONIC 10 00059 #define ENGINEERING 11 00060 #define FORGERY 12 00061 #define FORWARD_OBSERVER 13 00062 #define GAMBLING 14 00063 #define GUN_COMBAT 15 00064 #define GUNNERY 16 00065 #define JACK_OF_T 17 00066 #define LASER_CARBINE 18 00067 #define LASER_RIFLE 19 00068 #define LEADER 20 00069 #define MECHANICAL 21 00070 #define MEDICAL 22 00071 #define NAVIGATION 23 00072 #define PILOT 24 00073 #define RIFLE 25 00074 #define SMG 26 00075 #define SHIP_S_BOAT 27 00076 #define SHOTGUN 28 00077 #define STEWARD 29 00078 #define STREETWISE 30 00079 #define TACTICS 31 00080 #define VACC_SUIT 32 00081 #define VEHICLE 33 00082 00083 00091 char* lookupB1Skill(int ix); 00092 00093 #endif